Realistic Prop Texturing - In-Depth Tutorial Course

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Vintage TV Texture- In-Depth Tutorial Course

Learn how to texture and render a hero asset from start to finish for video games & film. You’ll learn techniques like Anchor Point usage, Custom Alpha Painting, Lighting and Rendering, Unique Texturing, and so much more!


SUBSTANCE 3D PAINTER, ADOBE ILLUSTRATOR, AND MARMOSET.

All the texturing will be done in Adobe Substance 3D Painter, and the rendering will be done in marmoset toolbag 4. We will also make use of Adobe Illustrator to create custom alphas.


In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. Next to this, the same techniques can be applied to almost any type of model.


18+ HOURS!

This course contains over 18+ hours of content – You can follow along with every single step – The course does enclose a few small-time lapses. This is just to speed up very repetitive tasks, the rest is done in real-time.

We will start by going over some baking errors you may encounter and how to fix them. Then we will first create all of our height information in order to facilitate our use of anchor points. We will then proceed to create our base materials, add storytelling in the form of wear&tear, cryon drawings, and more, we will create various bits of text in Adobe Illustrator to use on our model and do some final polish.

Once that is done, we will export all the artwork to Marmoset Toolbag 4 and set up our lighting and cameras for render.

SKILL LEVEL

This asset texturing course is perfect for students who have some familiarity with texturing, Substance 3D Painter, and Marmoset – Everything in this tutorial will be explained in detail. However, if you have never touched any modeling or texturing tools before, we recommend that you first watch an introduction tutorial of those programs (you can find many of these for free on YouTube or paid on this very website)


TOOLS USED

  • Substance 3D Painter
  • Adobe Illustrator
  • Marmoset Toolbag 4

YOUR INSTRUCTOR

Handy Chevrin is a self-taught Hard Surface artist currently working for NVIDIA and Dekogon as a freelance artist.


CHAPTER SORTING

There’s a total of 34 videos split into easy-to-digest chapters.
All the videos will have logical naming and are numbered to make it easy to find exactly the ones you want to follow.


SUBTITLES
Subtitles are offered for this tutorial in English, Spanish, and Chinese.
Please note the subtitles are auto-generated and might not always be 100% accurate.

REVIEW
If you place an honest review on this product you will automatically be entered in our quarterly draw in which you get the chance to win a free tutorial Course!

JOIN OUR DISCORD!
https://discord.gg/Uhj6PCjdeX

Personal License
$29.99
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Perfect for individual artists wanting to learn. Read MoreRead Less
Files (5)
SourceFiles
zip /
2.5 GB
VideoFiles-Part3
zip /
9.2 GB
VideoFiles-Part2
zip /
5.1 GB
VideoFiles-Part1
zip /
6.6 GB
Subtitles
zip /
43 MB
Commercial/Team License
$149.99
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Perfect when you work in a team of up to 10 people and want to share this course with your co-workers. Read MoreRead Less
Files (5)
SourceFiles
zip /
2.5 GB
VideoFiles-Part3
zip /
9.2 GB
VideoFiles-Part2
zip /
5.1 GB
VideoFiles-Part1
zip /
6.6 GB
Subtitles
zip /
43 MB