Large Game Environment Creation - In-Depth Tutorial Course [UE5]

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Large Game Environment Creation - In-Depth Tutorial Course

Learn how a professional environment artist works when creating large environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, High to low poly modeling, Sculpting, Composition, Level Art, Lighting – and much more!
*Environment based on the concept art from Luis Medina*

Update:

MAYA, SUBSTANCE, AND UNREAL ENGINE 5

All the modeling will be done in Maya, However, the techniques used are universal and can be replicated in any other 3d modeling package. Sculpting will be done using Zbrush and the materials will be created using Substance Designer and previewed in marmoset toolbag 4. The environment will be built in the brand-new Unreal Engine 5 and the lighting will use the new Lumen system. Next to this, we will also use Substance Painter to generate masks.

In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. Next to this, the same techniques can be applied to almost any type of environment.

32.5 HOURS!

This course contains over 32.5 hours of content – You can follow along with every single step – The course does enclose a few small-time lapses, this is just to speed up very repetitive tasks, the rest is done in real-time. However, due to popular requests, we have also included the un-time lapsed footage without audio.

We will start by going over our reference and planning and then continue to create a blockout version of our environment. We will be using modular modeling techniques to create all the pieces and later on take them to final.
We will also be using Zbrush to sculpt more detailed pieces like the pillars. We will set up all these pieces in UE5 and already build our environment. Then we will move on to create our procedural materials.
Once those are done, we will do the UV-Unwrapping of our models and apply our materials.
We will then export everything to UE5, set up our materials and shaders, and get started with the composition, lighting, and general improvement of our environment.
We will leave the course off with general polishing and also adding some megascans statues to push the quality even more.

SKILL LEVEL

This game art tutorial is perfect for students who have some familiarity with a 3d Modeling tool like Maya, Substance Designer/Painter, Zbrush, and Unreal Engine – Everything in this tutorial will be explained in detail. However, if you have never touched any modeling or texturing tools before we recommend that you first watch an introduction tutorial of those programs (you can find many of these for free on YouTube or paid on this very website)

TOOLS USED

  • Maya 2022
  • Substance 3D Designer and Substance 3D Painter
  • Zbrush 2021
  • Unreal Engine 5
  • Marmoset Toolbag 4

YOUR INSTRUCTOR

Emiel Sleegers is a senior environment artist currently working in the AAA Game Industry. He’s worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist.

CHAPTER SORTING

There’s a total of 89 videos split into easy-to-digest chapters.
All the videos will have logical naming and are numbered to make it easy to find exactly the ones you want to follow.


*All videos come in 1080p with clean audio. please see the trailer for a general idea of the audio and video quality*
*All source files are included with this course*

JOIN OUR DISCORD!
https://discord.gg/Uhj6PCjdeX

REVIEW
If you place an honest review on this product you will automatically be entered in our quarterly draw in which you get the chance to win a free tutorial Course!

Release Notes

fixed a license problem which showed the bonus files missing

Personal License
$39.99
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Perfect for individuals who just want to watch the tutorial and learn Read MoreRead Less
Files (93)
SourceFiles_V2
zip /
8.8 GB
Bonus-Lighting The Scene In Your Source Files
mp4 /
1.4 GB
Subtitles
zip /
60 MB
Un-Timelapsed
zip /
4.4 GB
89-Outro
mp4 /
47 MB
88-Polishing Our Scene Part2 -Timelapse
mp4 /
330 MB
87-Polishing Our Scene Part1
mp4 /
200 MB
86-Polishing Our Terrain Part2
mp4 /
190 MB
85-Polishing Our Terrain Part1
mp4 /
170 MB
84-Terrain Sculpting -Timelapse
mp4 /
100 MB
83-Setting Up Our Terrain Material And Sculpting
mp4 /
330 MB
82-Adding Megascan Statues
mp4 /
230 MB
81-Adding Normal Map Details
mp4 /
200 MB
80-Creating Our Corner Damage
mp4 /
110 MB
79-Doing Our Second Lighting Pass
mp4 /
51 MB
78-Adding Large Scale Variations Part3
mp4 /
290 MB
77-Adding Large Scale Variations Part2
mp4 /
210 MB
76-Adding Large Scale Variations Part1
mp4 /
240 MB
75-Doing Our First Lighting Pass Part2
mp4 /
110 MB
74-Doing Our First Lighting Pass Part1
mp4 /
200 MB
73-Creating Our Metal Texture And Adding It To Our Roof
mp4 /
260 MB
72-Adding Vertex Colors To Our Objects
mp4 /
230 MB
71-Setting Up Our Vertex Painting
mp4 /
240 MB
70-Setting Up Parralax On Our Master Material
mp4 /
200 MB
69-Creating Our Tri-Planar Material
mp4 /
230 MB
68-Creating Masks For Our Objects Part2 - Timelapse
mp4 /
280 MB
67-Creating Masks For Our Objects Part1 -Timelapse
mp4 /
240 MB
66-Setting Up Our First Final Object Part4
mp4 /
70 MB
65-Setting Up Our First Final Object Part3
mp4 /
170 MB
64-Setting Up Our First Final Object Part2
mp4 /
100 MB
63-Setting Up Our First Final Object Part1
mp4 /
99 MB
62-Uv Unwrapping Our Models Part2 - Timelapse
mp4 /
310 MB
61-Uv Unwrapping Our Models Part1
mp4 /
240 MB
60-Creating Our Wall Material Part7
mp4 /
180 MB
59-Creating Our Wall Material Part6
mp4 /
180 MB
58-Creating Our Wall Material Part5
mp4 /
250 MB
57-Creating Our Wall Material Part4
mp4 /
150 MB
56-Creating Our Wall Material Part3
mp4 /
230 MB
55-Creating Our Wall Material Part2
mp4 /
170 MB
54-Creating Our Wall Material Part1
mp4 /
190 MB
53-Creating Our Sand Material Part2
mp4 /
310 MB
52-Creating Our Sand Material Part1
mp4 /
190 MB
51-Going Over Our Texture Reference And Planning
mp4 /
150 MB
50-Polishing Our Final Assets Part2
mp4 /
110 MB
49-Polishing Our Final Assets Part1
mp4 /
250 MB
48-Polishing Our Asset Placement
mp4 /
370 MB
47-Creating Our Addon Pieces - Narrated Timelapse
mp4 /
190 MB
46-Creating Our Triangle Roof
mp4 /
240 MB
45-Creating Our Round Roof Part3
mp4 /
240 MB
44-Creating Our Round Roof Part2
mp4 /
190 MB
43-Creating Our Round Roof Part1
mp4 /
230 MB
42-Creating Our Flat Pillar Part2
mp4 /
390 MB
41-Creating Our Door And Flat Pillar Part1
mp4 /
150 MB
40-Creating Our Small Windows
mp4 /
350 MB
39-Creating Our Other Arches
mp4 /
180 MB
38-Creating Our Corner Arch Part2
mp4 /
390 MB
37-Creating Our Corner Arch Part1
mp4 /
190 MB
36-Creating Our Stair Railings Part3
mp4 /
270 MB
35-Creating Our Stair Railings Part2
mp4 /
190 MB
34-Creating Our Stair Railings Part1
mp4 /
180 MB
33-Turning Our Trim Blockout Into Final
mp4 /
280 MB
32-Creating Our Pillar Part11
mp4 /
180 MB
31-Creating Our Pillar Part10
mp4 /
230 MB
30-Creating Our Pillar Part9
mp4 /
200 MB
29-Creating Our Pillar Part8 - Timelapse
mp4 /
46 MB
28-Creating Our Pillar Part7
mp4 /
98 MB
27-Creating Our Pillar Part6
mp4 /
120 MB
26-Creating Our Pillar Part5
mp4 /
120 MB
25-Creating Our Pillar Part4
mp4 /
170 MB
24-Creating Our Pillar Part3
mp4 /
210 MB
23-Creating Our Pillar Part2
mp4 /
140 MB
22-Creating Our Pillar Part1
mp4 /
200 MB
21-Turning Our Plinth To Final Part4
mp4 /
110 MB
20-Turning Our Plinth To Final Part3
mp4 /
280 MB
19-Turning Our Plinth To Final Part2
mp4 /
87 MB
18-Turning Our Plinth To Final Part1
mp4 /
170 MB
17-Creating Our Unique Blockout Pieces Part2
mp4 /
140 MB
16-Creating Our Unique Blockout Pieces Part1
mp4 /
280 MB
15-Doing Our Structural Level Art Part7 - Timelapse
mp4 /
260 MB
14-Doing Our Structural Level Art Part6 - Timelapse
mp4 /
290 MB
13-Doing Our Structural Level Art Part5 - Timelapse
mp4 /
340 MB
12-Doing Our Structural Level Art Part4 - Timelapse
mp4 /
320 MB
11-Doing Our Structural Level Art Part3 - Timelapse
mp4 /
230 MB
10-Doing Our Structural Level Art Part2
mp4 /
100 MB
09-Doing Our Structural Level Art Part1
mp4 /
210 MB
08-Testing Out Our Blockout Pieces
mp4 /
240 MB
07-Setting Up Unreal Engine 5 And Importing Our Blockout Pieces
mp4 /
120 MB
06-Creating Our Blockout Pieces Part4
mp4 /
110 MB
05-Creating Our Blockout Pieces Part3
mp4 /
86 MB
04-Creating Our Blockout Pieces Part2
mp4 /
130 MB
03-Creating Our Blockout Pieces Part1
mp4 /
100 MB
02-Going Over Our Reference And Planning Part2
mp4 /
61 MB
01-Going Over Our Reference And Planning Part1
mp4 /
140 MB
Commercial License
$399.99
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Perfect when you work in a team up to 10 people and want to share this course with your co-workers. Read MoreRead Less
Files (93)
SourceFiles_V2
zip /
8.8 GB
Bonus-Lighting The Scene In Your Source Files
mp4 /
1.4 GB
Subtitles
zip /
60 MB
Un-Timelapsed
zip /
4.4 GB
48-Polishing Our Asset Placement
mp4 /
370 MB
47-Creating Our Addon Pieces - Narrated Timelapse
mp4 /
190 MB
46-Creating Our Triangle Roof
mp4 /
240 MB
45-Creating Our Round Roof Part3
mp4 /
240 MB
44-Creating Our Round Roof Part2
mp4 /
190 MB
49-Polishing Our Final Assets Part1
mp4 /
250 MB
89-Outro
mp4 /
47 MB
88-Polishing Our Scene Part2 -Timelapse
mp4 /
330 MB
87-Polishing Our Scene Part1
mp4 /
200 MB
86-Polishing Our Terrain Part2
mp4 /
190 MB
85-Polishing Our Terrain Part1
mp4 /
170 MB
84-Terrain Sculpting -Timelapse
mp4 /
100 MB
83-Setting Up Our Terrain Material And Sculpting
mp4 /
330 MB
82-Adding Megascan Statues
mp4 /
230 MB
81-Adding Normal Map Details
mp4 /
200 MB
80-Creating Our Corner Damage
mp4 /
110 MB
79-Doing Our Second Lighting Pass
mp4 /
51 MB
78-Adding Large Scale Variations Part3
mp4 /
290 MB
77-Adding Large Scale Variations Part2
mp4 /
210 MB
76-Adding Large Scale Variations Part1
mp4 /
240 MB
75-Doing Our First Lighting Pass Part2
mp4 /
110 MB
74-Doing Our First Lighting Pass Part1
mp4 /
200 MB
73-Creating Our Metal Texture And Adding It To Our Roof
mp4 /
260 MB
72-Adding Vertex Colors To Our Objects
mp4 /
230 MB
71-Setting Up Our Vertex Painting
mp4 /
240 MB
70-Setting Up Parralax On Our Master Material
mp4 /
200 MB
69-Creating Our Tri-Planar Material
mp4 /
230 MB
68-Creating Masks For Our Objects Part2 - Timelapse
mp4 /
280 MB
67-Creating Masks For Our Objects Part1 -Timelapse
mp4 /
240 MB
66-Setting Up Our First Final Object Part4
mp4 /
70 MB
65-Setting Up Our First Final Object Part3
mp4 /
170 MB
64-Setting Up Our First Final Object Part2
mp4 /
100 MB
63-Setting Up Our First Final Object Part1
mp4 /
99 MB
62-Uv Unwrapping Our Models Part2 - Timelapse
mp4 /
310 MB
61-Uv Unwrapping Our Models Part1
mp4 /
240 MB
60-Creating Our Wall Material Part7
mp4 /
180 MB
59-Creating Our Wall Material Part6
mp4 /
180 MB
58-Creating Our Wall Material Part5
mp4 /
250 MB
57-Creating Our Wall Material Part4
mp4 /
150 MB
56-Creating Our Wall Material Part3
mp4 /
230 MB
55-Creating Our Wall Material Part2
mp4 /
170 MB
54-Creating Our Wall Material Part1
mp4 /
190 MB
53-Creating Our Sand Material Part2
mp4 /
310 MB
52-Creating Our Sand Material Part1
mp4 /
190 MB
51-Going Over Our Texture Reference And Planning
mp4 /
150 MB
50-Polishing Our Final Assets Part2
mp4 /
110 MB
43-Creating Our Round Roof Part1
mp4 /
230 MB
42-Creating Our Flat Pillar Part2
mp4 /
390 MB
41-Creating Our Door And Flat Pillar Part1
mp4 /
150 MB
40-Creating Our Small Windows
mp4 /
350 MB
39-Creating Our Other Arches
mp4 /
180 MB
38-Creating Our Corner Arch Part2
mp4 /
390 MB
37-Creating Our Corner Arch Part1
mp4 /
190 MB
36-Creating Our Stair Railings Part3
mp4 /
270 MB
35-Creating Our Stair Railings Part2
mp4 /
190 MB
34-Creating Our Stair Railings Part1
mp4 /
180 MB
33-Turning Our Trim Blockout Into Final
mp4 /
280 MB
32-Creating Our Pillar Part11
mp4 /
180 MB
31-Creating Our Pillar Part10
mp4 /
230 MB
30-Creating Our Pillar Part9
mp4 /
200 MB
29-Creating Our Pillar Part8 - Timelapse
mp4 /
46 MB
28-Creating Our Pillar Part7
mp4 /
98 MB
27-Creating Our Pillar Part6
mp4 /
120 MB
26-Creating Our Pillar Part5
mp4 /
120 MB
25-Creating Our Pillar Part4
mp4 /
170 MB
24-Creating Our Pillar Part3
mp4 /
210 MB
23-Creating Our Pillar Part2
mp4 /
140 MB
22-Creating Our Pillar Part1
mp4 /
200 MB
21-Turning Our Plinth To Final Part4
mp4 /
110 MB
20-Turning Our Plinth To Final Part3
mp4 /
280 MB
19-Turning Our Plinth To Final Part2
mp4 /
87 MB
18-Turning Our Plinth To Final Part1
mp4 /
170 MB
17-Creating Our Unique Blockout Pieces Part2
mp4 /
140 MB
16-Creating Our Unique Blockout Pieces Part1
mp4 /
280 MB
15-Doing Our Structural Level Art Part7 - Timelapse
mp4 /
260 MB
14-Doing Our Structural Level Art Part6 - Timelapse
mp4 /
290 MB
13-Doing Our Structural Level Art Part5 - Timelapse
mp4 /
340 MB
12-Doing Our Structural Level Art Part4 - Timelapse
mp4 /
320 MB
11-Doing Our Structural Level Art Part3 - Timelapse
mp4 /
230 MB
10-Doing Our Structural Level Art Part2
mp4 /
100 MB
09-Doing Our Structural Level Art Part1
mp4 /
210 MB
08-Testing Out Our Blockout Pieces
mp4 /
240 MB
07-Setting Up Unreal Engine 5 And Importing Our Blockout Pieces
mp4 /
120 MB
06-Creating Our Blockout Pieces Part4
mp4 /
110 MB
05-Creating Our Blockout Pieces Part3
mp4 /
86 MB
04-Creating Our Blockout Pieces Part2
mp4 /
130 MB
03-Creating Our Blockout Pieces Part1
mp4 /
100 MB
02-Going Over Our Reference And Planning Part2
mp4 /
61 MB
01-Going Over Our Reference And Planning Part1
mp4 /
140 MB