Creating a 3D Ammo Crate Game Asset
Learn how a professional prop artist works when creating props for games. You’ll learn techniques like High Poly Modeling, Low Poly Modeling, UV Unwrapping, Texture Baking, Texturing, Rendering – and much more!
This tutorial course has been offered to you for free! You can also find this course split up into multiple parts on our youtube channel
MAYA, ZBRUSH, PAINTER, AND MARMOSET TOOLBAG
All the modeling and UV mapping are done in Maya, Sculpting will be done in Zbrush, Texturing will be done using Substance painter, and the final rendering will be done within marmoset toolbag 4.
In this course, you will learn everything you need to know to create the final results that you see in the images.
The footage in this tutorial course has been timelapsed for the most part, however, All the timelapses have been narrated over so we will still explain every step we take towards creating this 3d asset.
Due to the timelapsed parts, this course is mostly intended for artists who already have a basic understanding of the tools used. However, we are sure that there is something interesting in the tutorial for everyone!
For any problems or questions, you can join our discord: https://discord.gg/kAsVU4e47h