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Ultimate Lighting Course

By Tilmann Milde

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Based on 69 ratings

COURSE SUMMARY

Learn how a professional lighting artist works when creating lighting and mood for not only large and open environments but everything, from basic lighting theory and technical concepts to elevating portfolio, renders with great composition and clean presentation!

Course Details

click-icon 17 Hours of video Content

click-icon English

click-icon Beginner

click-icon Source Files Included

click-icon English, Chinese, Spanish

USD $44.99 10% OFF $49.99

COURSE TRAILER

COURSE DESCRIPTION

Important Basic Concepts.

We will commence the course by covering fundamental yet often overlooked concepts such as exposure, measurement, and the principles of physically accurate lighting. These foundational topics are crucial for a comprehensive understanding of the lighting process.

Prop Rendering.

After establishing the basics, we will present various methods for rendering assets realistically in Unreal Engine 5, providing you with a range of techniques to achieve lifelike visual results in your projects.

Character Rendering.

In addition to props, we will also guide you on how to light and render characters effectively. We'll explore various types of lighting setups, ranging from clean and natural renders to more dramatic and stylized lighting techniques, giving you a comprehensive understanding of character rendering.

Environment Lighting.

To conclude this course, we will demonstrate advanced lighting techniques for lighting entire environments, encompassing both interior and exterior settings in various moods, from sunset to nighttime scenes. While our examples will be in an environment not included in the source files, we've also provided bonus materials featuring a complete environment for you to practice and apply these techniques.

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   for Full Course Description

Ultimate Lighting - In-Depth Tutorial Course

Learn how a professional lighting artist works when creating lighting and mood for not only large and open environments but everything, from basic lighting theory and technical concepts to elevating portfolio, renders with great composition and clean presentation!

THE HOLY GRAIL OF LIGHTING: LUMEN AND UNREAL ENGINE 5

All the work will be done using the latest technological advancements in real-time lighting, from utilizing raytracing to lumens large-scale dynamic global illumination inside Unreal Engine 5

In this course, you will learn everything you need to know to understand the basics and also complex concepts of what makes great lighting, as the devil is often in the details.
These concepts are essential and range from camera and exposure theory to the right way of thinking when approaching things that initially seem daunting.

17+ HOURS!

This course contains over 17+ hours of content – You can follow along with every single step – as these concepts shown are essentially applicable to any shape of content.

We will start by going over some often missed-out basic concepts that will help you understand how to approach lighting in a new way.

After the fundamentals are out of the way, we will create some high-fidelity assets, vehicles, nature, sports cars, and even character renderings that can help you make your work shine in the best light ever!

Last but not least, we will tackle a big open-world scene, including a nice and cozy diner interior, to make sure we can establish something that works from macro to micro scale in a consistent and pleasing way while having fun exploring different lighting scenarios.

We have also added a bonus chapter along with some source files of a large open-world environment so that you can follow along step-by-step with the instructor.

SKILL LEVEL

This course should have something for everyone, no matter the skill level, but it is definitely well-suited to give newcomers a great base to build on while also having a little gem here and there for everyone who has done similar things for years already. The prop presentation section is definitely a great addition to every environment or prop artist's skill set, as building a strong portfolio is of unmeasurable value these days.

TOOLS USED

  • Photoshop
  • Unreal Engine 5.1

SOURCE FILES

This course does not come with all source files. This is due to us not owning the copyright to the environments and props. But you can apply the skills learned in this course to any prop or environment.

We have added a bonus chapter along with some source files of a large open-world environment so that you can follow along step-by-step with the instructor. (the source files are from the roman environment which you can see in the images)
Please note the foliage and rocks are not included that you see in the image due to them being megascans assets.

RealBiomes are Dekogon were kind enough to supply their environments for us to use as an example. You can find the link to these products in a text document delivered with the source files.

YOUR INSTRUCTOR

Tilmann Milde is a lighting and art director at EA with over 10 years in the AAA Game Industry. He’s worked on titles such as the Star Wars Battlefront series, Battlefield, Alan Wake 2, Dead Island 2, Dreadnought, as well as the just recently announced DUNE game by Funcom

CHAPTER SORTING

There’s a total of 25 videos split into different sections that build on one another.
All the videos will have logical naming and are numbered to make it easy to find exactly the ones you want to follow.

SUBTITLES
Subtitles are offered for this tutorial in English, Spanish, and Chinese.
Please note the subtitles are auto-generated and might not always be 100% accurate.

JOIN OUR DISCORD!
https://discord.gg/Uhj6PCjdeX

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YOUR INSTRUCTOR

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Tilmann Milde is a lighting and art director at EA with over 10 years in the AAA Game Industry. He’s worked on titles such as the Star Wars Battlefront series, Battlefield, Alan Wake 2, Dead Island 2, Dreadnought, as well as the just recently announced DUNE game by Funcom

REVIEWS

We feel confident that you will love this course! But incase you do not believe us we will let the reviews speak for us

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Based on 69 ratings

review-person-icon Ervin Jesse Source | Artstation

Tilmann Milde is a master, thank you for the content!

review-person-icon clemence babikian Source | Artstation

Thank you for this very interesting lesson. I was able to work better on my project.

review-person-icon John D. Source | Artstation

Stellar.

review-person-icon Stoyan Dimitrov Source | Artstation

In the first 10 minutes of the course, I learned things that I hadn't learned in months of watching YouTube tutorials. Thanks for the wonderful course, I will look forward to it.

review-person-icon Dani Palacio Santolaria Source | Artstation

Tilmann Milde = Insta-buy! Also Fast-Track is a great standard of quality in tutorials too. I was looking forward for more "Lighting Academy" and years later I find this. Right now I am downloading and eagering to start with it.

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