Realistic Prop Texturing

Instructor Image Taught by: Handy Chevrin
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Course Details

click-icon 18 Hours of video Content

click-icon English

click-icon Beginner

click-icon Source Files Included

click-icon English, Chinese, Spanish

Personal License USD $19.99 *

Perfect for individual artists wanting to learn

License Info
Membership USD $29.99 p/m*

Get unlimited access using our membership!

Commercial License

If you are looking for a commercial license for your school or team, please reach out to us and we will assist you further.

Your Instructor
Instructor Image

Handy Chevrin is a self-taught Hard Surface artist currently working for NVIDIA and Dekogon as a freelance artist.

Testimonials
review-person-icon

Testimonial made by EmirYscn

Amazing artist and instructor. He communicates his thought process extremely well and teaches solid, practical texturing techniques. Very engaging from start to finish. Definitely learned a lot.

review-person-icon

Testimonial made by arim Swedan

An detailed texturing tutorial to make your props look incredibly realistic. In my opinion, if you're an absolute beginner in Painter, spend 2-3 days to get familiar with the software and the concept of anchor points, then follow along - it'll make the experience so much more enjoyable and you'll actually learn a lot.

review-person-icon

Testimonial made by Ippo P

A thorough and in-depth course on texturing with focus on realism. It offers a well organized progression through the ins and outs of building and applying materials using Substance painter. The instructor, clear and articulate, makes this advanced course engaging and rewarding!

review-person-icon

Testimonial made by Dmitri Vlasov

Excellent tutorial. Very useful

Vintage TV Texture- In-Depth Tutorial Course

Learn how to texture and render a hero asset from start to finish for video games & film. You’ll learn techniques like Anchor Point usage, Custom Alpha Painting, Lighting and Rendering, Unique Texturing, and so much more!

 

SUBSTANCE 3D PAINTER, ADOBE ILLUSTRATOR, AND MARMOSET.

All the texturing will be done in Adobe Substance 3D Painter, and the rendering will be done in marmoset toolbag 4. We will also make use of Adobe Illustrator to create custom alphas.

In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. Next to this, the same techniques can be applied to almost any type of model.

 

18+ HOURS!

This course contains over 18+ hours of content – You can follow along with every single step – The course does enclose a few small-time lapses. This is just to speed up very repetitive tasks, the rest is done in real-time.

We will start by going over some baking errors you may encounter and how to fix them. Then we will first create all of our height information in order to facilitate our use of anchor points. We will then proceed to create our base materials, add storytelling in the form of wear&tear, cryon drawings, and more, we will create various bits of text in Adobe Illustrator to use on our model and do some final polish.

Once that is done, we will export all the artwork to Marmoset Toolbag 4 and set up our lighting and cameras for render.

SKILL LEVEL

This asset texturing course is perfect for students who have some familiarity with texturing, Substance 3D Painter, and Marmoset – Everything in this tutorial will be explained in detail. However, if you have never touched any modeling or texturing tools before, we recommend that you first watch an introduction tutorial of those programs (you can find many of these for free on YouTube or paid on this very website)

 

TOOLS USED

  • Substance 3D Painter
  • Adobe Illustrator
  • Marmoset Toolbag 4

YOUR INSTRUCTOR

Handy Chevrin is a self-taught Hard Surface artist currently working for NVIDIA and Dekogon as a freelance artist.

CHAPTER SORTING

There’s a total of 34 videos split into easy-to-digest chapters.
All the videos will have logical naming and are numbered to make it easy to find exactly the ones you want to follow.

SUBTITLES
Subtitles are offered for this tutorial in English, Spanish, and Chinese.
Please note the subtitles are auto-generated and might not always be 100% accurate.

JOIN OUR DISCORD!
https://discord.gg/Uhj6PCjdeX

Course Details

click-icon 18 Hours of video Content

click-icon English

click-icon Beginner

click-icon Source Files Included

click-icon English, Chinese, Spanish

Personal License USD $19.99 *

Perfect for individual artists wanting to learn

License Info
Membership USD $29.99 p/m*

Get unlimited access using our membership!

Commercial License

If you are looking for a commercial license for your school or team, please reach out to us and we will assist you further.

Your Instructor
Instructor Image

Handy Chevrin is a self-taught Hard Surface artist currently working for NVIDIA and Dekogon as a freelance artist.

Testimonials
review-person-icon

Testimonial made by EmirYscn

Amazing artist and instructor. He communicates his thought process extremely well and teaches solid, practical texturing techniques. Very engaging from start to finish. Definitely learned a lot.

review-person-icon

Testimonial made by arim Swedan

An detailed texturing tutorial to make your props look incredibly realistic. In my opinion, if you're an absolute beginner in Painter, spend 2-3 days to get familiar with the software and the concept of anchor points, then follow along - it'll make the experience so much more enjoyable and you'll actually learn a lot.

review-person-icon

Testimonial made by Ippo P

A thorough and in-depth course on texturing with focus on realism. It offers a well organized progression through the ins and outs of building and applying materials using Substance painter. The instructor, clear and articulate, makes this advanced course engaging and rewarding!

review-person-icon

Testimonial made by Dmitri Vlasov

Excellent tutorial. Very useful

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